Giant spiders, ancient runes and rage quitting – all in a day’s work for Link!
Yeah, I know it’s only been a day since the first post, but I submitted it on Tuesday night and that’s when I started this little challenge so Day 3 it is! Anyway, before I start I’d like to thank everybody for their support and praise for my first entry! You’re the ones I’m counting on to help me through this! Please continue to leave your feedback, and keep spreading the word! Now, onto the quest…
Game #1: The Legend of Zelda: Twilight Princess [Nintendo Wii]
# Completion Criteria – Defeat End Boss
# Current Completion Status – 6 dungeons beaten, approx. 75% complete
# Estimated Completion Time – 5-6 hours
Managed to get a fair bit done in less time than I was expecting! Without wanting to bombard you with too many in-game references, it’s taken 4 hours to conquer another dungeon, beat up another boss, search the land for several magical runes needed to discover the next dungeon, and get just past the half-way point of said next dungeon! Had I spent all day on the game non-stop, I probably would have beaten it by now! Yesterday, however, was full of personal distractions. Today? Well, I’m ashamed to say this but I fell victim to one of the worst afflictions any gamer can suffer…
What you see here is the City in the Sky. It’s the final dungeon before you make your way to the Big Bad’s lair. As the name suggests, the City is built on a series of soaring caverns propelled by… well, propellers. There’s a lot of dizzying heights to deal with, and frequent gusts of wind threaten to send you plummeting to your doom. Scary stuff indeed, I’m sure you’ll agree.
Now, after slaying a giant spider in the Temple of Time last night, and venturing all around Hyrule filling a book with ancient letters this morning, I was quite pleased at the progress I was making. When I started in this City, I was optimistic to say the least! My determination was quelled, however, when I started falling. A lot. Everything in the dungeon is basically designed to send you tumbling either to a lower platform, or off the stage completely. It’s fitting, then, that the weapon you pick up is a dual-wielding clawshot allowing you to essentially become Spider-Link! After picking up said weapon and saving the game I marched onwards hoping that soon the next boss was to appear. I picked up the Boss’s Key soon after and was just on my way to find his room when… BLAM! An unseen enemy sends me hurtling 4 storeys down to one of the first rooms in the dungeon!
We’ve all been there. Whether you’re inches away from the next checkpoint when some bastard soldier finishes off your life meter, or the damned beast keeps landing critical hits while your character’s stunned.. we have all done what I did at that moment.. the Rage Quit. It defies logic, as doing so only penalises you more when you eventually get back to the game. Hell, it might explain why you never got back ’round to that game you’ve never quite finished! Part shame, part remorse, part hell-borne fury; rage quitting is the ultimate ‘screw you’ in gaming.
And it’s also the reason why I’m now cowering behind my laptop rather than manning up and scaling the City in the Sky again. No doubt I’ll get back to it soon, as I’m definitely enjoying myself, but for now it’s time to cool off and catch the last of the sun before it sets!
If you have been affected by the issues raised in tonight’s ‘Quest for Completion’, please call the Rage Quitter’s Support Line on 0800 I R ANGRY. Our team of counsellors are specially trained to help gamers deal with discouraging emotions, and give them the confidence they need to kick ass once more. Thank you.